“竹安弘”的版本间差异
小 (文本替换 - 替换“回忆中的巴里祭”为“回忆中的巴黎祭”) |
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== 曲师信息 == | == 曲师信息 == | ||
* 假名/ | * 假名/罗马音:たけやす ひろし/Takeyasu Hiroshi | ||
* 生日:1966年7月9日 | * 生日:1966年7月9日 | ||
== 简介 == | == 简介 == | ||
Hiroshi Takeyasu is one of the earliest BEMANI artists, working in the original [[AC bm 1st|beatmania]] along with [[南云玲生]] and [[Tomomi Ohta]]. Hiroshi is credited for giving the idea of a DJ/club theme for beatmania upon hearing [[ | Hiroshi Takeyasu is one of the earliest BEMANI artists, working in the original [[AC bm 1st|beatmania]] along with [[南云玲生]] and [[Tomomi Ohta]]. Hiroshi is credited for giving the idea of a DJ/club theme for beatmania upon hearing [[水木洁]]'s original idea for the game, and pushed for electronic/club music to be featured on it. He was a big contributor to pop'n music, and was the sound director of the first four arcade games. | ||
In 2000 Hiroshi left the pop'n music team to work as the chief music producer of [[AC PPP|ParaParaParadise]], then a sound supervisor in beatmania IIDX for [[AC 4th style|beatmania IIDX 4th style]] and [[AC 5th style|5th style]], and then as the music producer of [[AC DDRMAX2|DDRMAX2]] and [[AC DDR EXTREME|DanceDanceRevolution EXTREME]]. He returned to the pop'n music team again in 2003, where he stayed until his eventual departure from the series altogether. | In 2000 Hiroshi left the pop'n music team to work as the chief music producer of [[AC PPP|ParaParaParadise]], then a sound supervisor in beatmania IIDX for [[AC 4th style|beatmania IIDX 4th style]] and [[AC 5th style|5th style]], and then as the music producer of [[AC DDRMAX2|DDRMAX2]] and [[AC DDR EXTREME|DanceDanceRevolution EXTREME]]. He returned to the pop'n music team again in 2003, where he stayed until his eventual departure from the series altogether. | ||
竹安弘从[[PnM AC 15|pop'n music 15 ADVENTURE]]之后不再给BEMANI供曲,即使他直到至少2012年的时候依然以A& | 竹安弘从[[PnM AC 15|pop'n music 15 ADVENTURE]]之后不再给BEMANI供曲,即使他直到至少2012年的时候依然以A&R监督身份在一些BEMANI专辑中出现。 | ||
虽然目前不知道他在2012年到2019年从事了什么,但他在2019年时继续以BEMANI内部曲师的身份给beatmania IIDX和pop'n music提供了几首曲目,不过在2020年后的某个时间点他从KONAMI离职(他在此期间为一张[https://twitter.com/AXTORM_JAPAN/status/1779464868879327424 非BEMANI专辑]提供了曲目)。 | |||
== 杂记 == | == 杂记 == | ||
* 在给beatmania供曲之前,竹安弘负责给KONAMI的一些街机跟FC游戏制作音乐。他从KONAMI开始工作的时间可以从20世纪80年代中期算起。 | * 在给beatmania供曲之前,竹安弘负责给KONAMI的一些街机跟FC游戏制作音乐。他从KONAMI开始工作的时间可以从20世纪80年代中期算起。 | ||
== 马甲 == | == 马甲 == | ||
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|[[光之季节 (新谷早苗)|光の季節]]||[[新谷早苗|新谷さなえ]]||[[PnM AC 9|pop'n music 9]]||MELLOW REMIX||-||✓ | |[[光之季节 (新谷早苗)|光の季節]]||[[新谷早苗|新谷さなえ]]||[[PnM AC 9|pop'n music 9]]||MELLOW REMIX||-||✓ | ||
|- | |- | ||
|[[ | |[[回忆中的巴黎祭|思い出の巴里祭]]||ソワレ||[[PnM AC 10|pop'n music 10]]||CHANSON||✓||✓ | ||
|- | |- | ||
|[[去圣彼得堡|サンクトペテルプルクヘ]]||VICTORIYA||[[PnM AC 11|pop'n music 11]]||RUSSIAN POP||✓||✓ | |[[去圣彼得堡|サンクトペテルプルクヘ]]||VICTORIYA||[[PnM AC 11|pop'n music 11]]||RUSSIAN POP||✓||✓ | ||
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[[Category:BEMANI曲师]] | [[Category:BEMANI曲师]] | ||
[[Category: | [[Category:前KONAMI STAFF成员]] | ||
[[Category: | [[Category:DanceDanceRevolution STAFF成员]] | ||
[[Category:beatmania曲师]] | [[Category:beatmania曲师]] | ||
[[Category:beatmania IIDX 曲师]] | [[Category:beatmania IIDX 曲师]] |
2024年7月20日 (六) 08:26的最新版本
竹安弘
曲师信息
- 假名/罗马音:たけやす ひろし/Takeyasu Hiroshi
- 生日:1966年7月9日
简介
Hiroshi Takeyasu is one of the earliest BEMANI artists, working in the original beatmania along with 南云玲生 and Tomomi Ohta. Hiroshi is credited for giving the idea of a DJ/club theme for beatmania upon hearing 水木洁's original idea for the game, and pushed for electronic/club music to be featured on it. He was a big contributor to pop'n music, and was the sound director of the first four arcade games.
In 2000 Hiroshi left the pop'n music team to work as the chief music producer of ParaParaParadise, then a sound supervisor in beatmania IIDX for beatmania IIDX 4th style and 5th style, and then as the music producer of DDRMAX2 and DanceDanceRevolution EXTREME. He returned to the pop'n music team again in 2003, where he stayed until his eventual departure from the series altogether.
竹安弘从pop'n music 15 ADVENTURE之后不再给BEMANI供曲,即使他直到至少2012年的时候依然以A&R监督身份在一些BEMANI专辑中出现。
虽然目前不知道他在2012年到2019年从事了什么,但他在2019年时继续以BEMANI内部曲师的身份给beatmania IIDX和pop'n music提供了几首曲目,不过在2020年后的某个时间点他从KONAMI离职(他在此期间为一张非BEMANI专辑提供了曲目)。
杂记
- 在给beatmania供曲之前,竹安弘负责给KONAMI的一些街机跟FC游戏制作音乐。他从KONAMI开始工作的时间可以从20世纪80年代中期算起。
马甲
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