“AC bm DREAMS COME TRUE”的版本间差异

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AC bm DREAMS COME TRUE
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== 发售信息 ==
== 发售信息 ==
* Release date: May 31st, 2000
* 稼动日期:May 31st, 2000


== 概况 / 变更点 ==
== 概况 / 变更点 ==
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* None of beatmania featuring DREAMS COME TRUE's songs have ANOTHER charts.
* None of beatmania featuring DREAMS COME TRUE's songs have ANOTHER charts.


== Staff Information ==
== 职员信息 ==
* Game credits: [[beatmania featuring DREAMS COME TRUE credits]]
* Game credits: [[beatmania featuring DREAMS COME TRUE credits]]


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= MONKeY LIVE =
= MONKeY LIVE =
A fifth course named ''Mixed up DCT'' is comprised of four randomly selected songs.
A fifth course named ''Mixed up DCT'' is comprised of four randomly selected songs.= MONKeY LIVE =
{{DDR Course Header|
{{4S Course|||Dori Dori<br>(★★★)|[[迎接朝阳|朝がまた来る]]|[[LAT.43°N ~forty-three degrees north latitude~|LAT.43°N ~forty-three degrees north latitude~]]|[[等待离别|さよならを待ってる]]|[[决战在星期五|決戦は金曜日]]}}
{{4S Course|||Happy+<br>(★★★)|[[SNOW DANCE]]|[[笑容的去向|笑顔の行方]]|[[好开心!好有趣!最喜欢了!|うれしい!たのしい!大好き!]]|[[想见你|あなたに会いたくて]]}}
{{4S Course|||Lazy Natural<br>(★★★★)|[[go on,baby!]]|[[啊哈哈|あはは]]|[[喜悦之歌|よろこびのうた]]|[[怎样的恋爱|なんて恋したんだろ]]}}
{{4S Course|||Remix<br>(★★★★★)|[[NANTE KOI SHITANDARO -KING CRAFTY MIX]]|[[SNOW DANCE Balearic Togs Konami Remix]]|[[AHAHA -KING CRAB MIX]]|[[SONG OF JOY -KING CRAB MIX]]}}
{{4S Course|||Mixed up DCT<br>(?)|(RANDOM)|(RANDOM)|(RANDOM)|(RANDOM)}}
}}
 
= Songs With Default Scroll Speed Multipliers =
* Some songs in this game have a scroll speed multiplier applied to them by default when playing certain charts.
** In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
** When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.
* Songs that have such charts, as well as other relevant information, are shown in the table below (for all games and applicable songs, [[Beatmania_AC_General_Info#Songs_With_Default_Scroll_Speed_Modifiers|see here]]).
{| class="wikitable"
|-
! Song !! Display BPM !! Multiplier (B/H<sup>*</sup>) !! In-Game BPM (B/H<sup>*</sup>)
|-
| [[迎接朝阳 Sci-fi analog slave Konami Remix|朝がまた来る [SCI-FI ANALOG SLAVE KONAMI REMIX]]] || 130 || x1.4 / x1.4 || 182 / 182
|-
| [[决战在星期五|決戦は金曜日]] || 125 || x1.4 / x1.4 || 175 / 175
|}
<sub>* B = Basic; H = Hard</sub>
 
= Codes & Unlock Information =
== Select Options ==
* To select options, do so via the method below.
* Available options will differ according whether Event Mode is enabled.
; Title Screen
* While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen.
** Available options: BATTLE; DOUBLE; MIRROR/RANDOM; HI-SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN
* This method is not available while Event Mode is enabled.


{{IIDX Course
== Event Mode ==
| course1 = Dori Dori (★★★)
;Selecting Mode During Event Mode
| c1song1 = [[迎接朝阳|朝がまた来る]]
* When Event Mode is enabled, there are several differences in making selections, which are as follows.
| c1song2 = [[LAT.43°N ~forty-three degrees north latitude~|LAT.43°N ~forty-three degrees north latitude~]] 
** The options menu cannot be shown on the title screen, preventing selection of options from there.
| c1song3 = [[等待离别|さよならを待ってる]]
*** As such, there is no known way to select options while Event Mode is enabled.
| c1song4 = [[决战在星期五|決戦は金曜日]]
** The Mode Select menu is skipped, preventing selection of game mode.
| course2 = Happy + (★★★)
** Song selection is performed with the START button(s), instead of a white or black key button (1/2/3/4/5 or 6/7/8/9/10).
| c2song1 = [[SNOW DANCE]]
** To make each selection, follow the procedures below on the song select screen.
| c2song2 = [[笑容的去向|笑顔の行方]]
* Select Mode
| c2song3 = [[好开心!好有趣!最喜欢了!|うれしい!たのしい!大好き!]]
** Press (and hold) the following button(s), or press and hold one or both START buttons and wait for the timer to run out.
| c2song4 = [[想见你|あなたに会いたくて]]
*** (1P START +) any key button: SINGLE
| course3 = Lazy Natural (★★★★)
**** Pressing and holding 1P START is optional; by default, pressing any key button while not holding any START button will select SINGLE mode.
| c3song1 = [[go on,baby!]]
*** 2P START + any key button: DOUBLE
| c3song2 = [[啊哈哈|あはは]]
*** 1P+2P START + any key button: BATTLE
| c3song3 = [[喜悦之歌|よろこびのうた]]
**** Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
| c3song4 = [[怎样的恋爱|なんて恋したんだろ]]
***** However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).
| course4 = REMIX (★★★★★)
| c4song1 = [[NANTE KOI SHITANDARO -KING CRAFTY MIX]] 
| c4song2 = [[SNOW DANCE Balearic Togs Konami Remix]]
| c4song3 = [[AHAHA -KING CRAB MIX]]
| c4song4 = [[SONG OF JOY -KING CRAB MIX]]
}}


= Related Links =
= 外部链接 =
None.
无。


[[Category:beatmania]]
[[Category:beatmania]]

2024年5月13日 (一) 20:36的最新版本

beatmania街机系列
beatmania街机系列
beatmania - 2nd - 3rd - completeMIX
4th - 5th - completeMIX 2
6th - 7th - THE FINAL
ClubMIX - CORE REMIX - DREAMS COME TRUE
beatmania III街机系列
beatmania III - APPEND CORE REMIX - APPEND 6th - APPEND 7th - THE FINAL


beatmania featuring DREAMS COME TRUE

发售信息

  • 稼动日期:May 31st, 2000

概况 / 变更点

  • Much like Dancing Stage featuring DREAMS COME TRUE, beatmania featuring DREAMS COME TRUE's song list is composed of songs by the J-POP band DREAMS COME TRUE, along with some licensed and in-house remixes.
  • Artist info is not shown in-game since the main music focus is on DREAMS COME TRUE.
  • Only arcade appearance of MONKeY LIVE mode, which acts like EXPERT mode from the other beatmania games, with the only exception of a short "MONKeY LIVE" section between songs, which lets you gain gauge back by scratching on the Free Zones.
  • Only beatmania title sound directed by Kaoko Aoki, one of the earliest artists for the pop'n music series.
  • Only arcade beatmania title to have music previews.
  • None of beatmania featuring DREAMS COME TRUE's songs have ANOTHER charts.

职员信息

新曲

Song SP Difficulty DP Difficulty
BASIC HARD BASIC HARD
Licensed Songs
go on,baby! 1 3 1 3
LAT.43°N ~forty-three degrees north latitude~ 2 3 2 3
SNOW DANCE 1 2 1 2
あはは 2 3 2 3
あなたに会いたくて 3 5 3 5
朝がまた来る 1 2 1 2
笑顔の行方 2 3 2 3
決戦は金曜日 3 4 3 4
なんて恋したんだろ 2 4 2 4
さよならを待ってる 2 4 2 4
うれしい!たのしい!大好き! 3 4 3 4
よろこびのうた 3 4 3 4
Masato Nakamura Remixes
AHAHA -KING CRAB MIX 3 4 3 4
NANTE KOI SHITANDARO -KING CRAFTY MIX 2 3 2 3
SONG OF JOY -KING CRAB MIX 4 5 4 5
KONAMI Remixes
go on,baby! Happy! Happie Konami Re-organize Mix 5 5 5 5
SNOW DANCE Balearic Togs Konami Remix 3 4 3 4
朝がまた来る Sci-fi analog slave Konami Remix 5 5 5 5

MONKeY LIVE

A fifth course named Mixed up DCT is comprised of four randomly selected songs.= MONKeY LIVE =

组曲 STAGE
1st 2nd 3rd FINAL
Dori Dori
(★★★)
朝がまた来る LAT.43°N ~forty-three degrees north latitude~ さよならを待ってる 決戦は金曜日
Happy+
(★★★)
SNOW DANCE 笑顔の行方 うれしい!たのしい!大好き! あなたに会いたくて
Lazy Natural
(★★★★)
go on,baby! あはは よろこびのうた なんて恋したんだろ
Remix
(★★★★★)
NANTE KOI SHITANDARO -KING CRAFTY MIX SNOW DANCE Balearic Togs Konami Remix AHAHA -KING CRAB MIX SONG OF JOY -KING CRAB MIX
Mixed up DCT
(?)
(RANDOM) (RANDOM) (RANDOM) (RANDOM)


Songs With Default Scroll Speed Multipliers

  • Some songs in this game have a scroll speed multiplier applied to them by default when playing certain charts.
    • In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
    • When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.
  • Songs that have such charts, as well as other relevant information, are shown in the table below (for all games and applicable songs, see here).
Song Display BPM Multiplier (B/H*) In-Game BPM (B/H*)
朝がまた来る [SCI-FI ANALOG SLAVE KONAMI REMIX] 130 x1.4 / x1.4 182 / 182
決戦は金曜日 125 x1.4 / x1.4 175 / 175

* B = Basic; H = Hard

Codes & Unlock Information

Select Options

  • To select options, do so via the method below.
  • Available options will differ according whether Event Mode is enabled.
Title Screen
  • While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen.
    • Available options: BATTLE; DOUBLE; MIRROR/RANDOM; HI-SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN
  • This method is not available while Event Mode is enabled.

Event Mode

Selecting Mode During Event Mode
  • When Event Mode is enabled, there are several differences in making selections, which are as follows.
    • The options menu cannot be shown on the title screen, preventing selection of options from there.
      • As such, there is no known way to select options while Event Mode is enabled.
    • The Mode Select menu is skipped, preventing selection of game mode.
    • Song selection is performed with the START button(s), instead of a white or black key button (1/2/3/4/5 or 6/7/8/9/10).
    • To make each selection, follow the procedures below on the song select screen.
  • Select Mode
    • Press (and hold) the following button(s), or press and hold one or both START buttons and wait for the timer to run out.
      • (1P START +) any key button: SINGLE
        • Pressing and holding 1P START is optional; by default, pressing any key button while not holding any START button will select SINGLE mode.
      • 2P START + any key button: DOUBLE
      • 1P+2P START + any key button: BATTLE
        • Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
          • However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).

外部链接

无。