“2003”的版本间差异

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= 2003 =
= 2003 =
[[2002 (year)|2002]] saw the end of beatmania, and the hibernation of the arcade DanceDanceRevolution series for three more years in Japan. For the second year in a row, KONAMI introduced no new BEMANI series. In fact, in the entirety of 2003, only ''six'' arcade BEMANI titles came out: two GUITARFREAKS / drummania titles, one new beatmania IIDX game, and a new pop'n music arcade title. And with the exceptions of [[PnM CS Best Hits|pop'n music Best Hits!]], [[PnM CS 8|pop'n music 8 CS]], and [[CS KBM Yamaha Edition|KEYBOARDMANIA Yamaha Edition]], ''all'' CS BEMANI titles in 2003 were exclusively DanceDanceRevolution related.
[[2002 (year)|2002]] saw the end of beatmania, and the hibernation of the arcade DanceDanceRevolution series for three more years in Japan. For the second year in a row, KONAMI introduced no new BEMANI series. In fact, in the entirety of 2003, only ''six'' arcade BEMANI titles came out: two GUITARFREAKS / drummania titles, one new beatmania IIDX game, and a new pop'n music arcade title. And with the exceptions of [[PnM CS Best Hits|pop'n music Best Hits!]], [[PnM CS 8|pop'n music 8家用版]], and [[CS KBM Yamaha Edition|KEYBOARDMANIA Yamaha Edition]], ''all'' CS BEMANI titles in 2003 were exclusively DanceDanceRevolution related.


beatmania IIDX finally got an upgrade to PC hardware with [[AC 9th style|beatmania IIDX 9th style]], resulting in higher resolution graphics, no more blanked out videos during gameplay, and a '''lot''' of new songs and revivals: 60 new songs and 28 revivals. Unfortunately, it came with a price; the PC hardware was unreliable. Many machines crashed when attempting to run ONE MORE EXTRA STAGE song [[quasar]], and [[General Relativity]] had a glitch when it would used the timing windows of the previous song, resulting in no timing windows at all and causing the player to fail. KONAMI never patched 9th style during its run, but fortunately [[AC 10th style|the following game]] fixed all these problems.
beatmania IIDX finally got an upgrade to PC hardware with [[AC 9th style|beatmania IIDX 9th style]], resulting in higher resolution graphics, no more blanked out videos during gameplay, and a '''lot''' of new songs and revivals: 60 new songs and 28 revivals. Unfortunately, it came with a price; the PC hardware was unreliable. Many machines crashed when attempting to run ONE MORE EXTRA STAGE song [[quasar]], and [[General Relativity]] had a glitch when it would used the timing windows of the previous song, resulting in no timing windows at all and causing the player to fail. KONAMI never patched 9th style during its run, but fortunately [[AC 10th style|the following game]] fixed all these problems.
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While no new CS beatmania IIDX game came out in 2003, KONAMI did announce on September 27th on making a home version of [[AC 7th style|beatmania IIDX 7th style]] if demand allowed it. On Christmas 2003, KONAMI confirmed a [[CS 7th style|home version of 7th style]] would be made, and it was released the following year, continuing the CS beatmania IIDX series once more until 2009.
While no new CS beatmania IIDX game came out in 2003, KONAMI did announce on September 27th on making a home version of [[AC 7th style|beatmania IIDX 7th style]] if demand allowed it. On Christmas 2003, KONAMI confirmed a [[CS 7th style|home version of 7th style]] would be made, and it was released the following year, continuing the CS beatmania IIDX series once more until 2009.


GUITARFREAKS and drummania had the biggest amount of exposure this year of the arcade BEMANI scene with [[AC GF9DM8|GUITARFREAKS 9thMIX & drummania 8thMIX]] and [[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]. Song revivals finally became a thing, though the game still struggled with space limitations. In the latter game's case, revivals were exclusive to those who had [[e-amusement|e-AMUSEMENT]] access, leaving coin players unable to play the songs for a couple of years. e-AMUSEMENT was also needed to access [[ee'MALL]] as well, which will be explained more below.
GUITARFREAKS and drummania had the biggest amount of exposure this year of the arcade BEMANI scene with [[AC GF9DM8|GUITARFREAKS 9thMIX & drummania 8thMIX]] and [[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]. Song revivals finally became a thing, though the game still struggled with space limitations. In the latter game's case, revivals were exclusive to those who had [[e-AMUSEMENT]] access, leaving coin players unable to play the songs for a couple of years. e-AMUSEMENT was also needed to access [[ee'MALL]] as well, which will be explained more below.


pop'n music had one new arcade game and two new CS games in 2003. [[AC pnm 10|pop'n music 10]] was the series's sole new arcade release that year, but it carried a lot of extras and surprises. With 64 new songs added to the main arcade series, 10's songlist consisted of KONAMI originals, new CS songs, and several crossovers from the [[AC pnm Animelo|ANI]][[AC pnm Animelo 2|MELO]] series. But what really set 10 apart from previous entries was the "Pray to the stars" event, where fans could leave feedback for speed mods, new charts for old songs, and even suggestions for songs and collaborations between BEMANI artists. [[PnM CS 8|pop'n music 8 CS]] was a straightforward port of the [[AC pnm 8|arcade game]] with lots of new CS songs, but two of its licenses were missing. pop'n music Best Hits! contained songs from the first six arcade/CS games, plus three new remixes, two new original songs, and a few missing licenses from [[AC pnm 6|pop'n music 6]]. With its small songlist of only 54 songs, it went under the radar of most pop'n music fans, and was the only game on PlayStation 2 prior to [[PnM CS 11|pop'n music 11 CS]] that was never re-released.
pop'n music had one new arcade game and two new CS games in 2003. [[PnM AC 10|pop'n music 10]] was the series's sole new arcade release that year, but it carried a lot of extras and surprises. With 64 new songs added to the main arcade series, 10's songlist consisted of KONAMI originals, new CS songs, and several crossovers from the [[PnM AC Animelo|ANI]][[PnM AC Animelo 2|MELO]] series. But what really set 10 apart from previous entries was the "Pray to the stars" event, where fans could leave feedback for speed mods, new charts for old songs, and even suggestions for songs and collaborations between BEMANI artists. [[PnM CS 8|pop'n music 8家用版]] was a straightforward port of the [[PnM AC 8|arcade game]] with lots of new CS songs, but two of its licenses were missing. pop'n music Best Hits! contained songs from the first six arcade/CS games, plus three new remixes, two new original songs, and a few missing licenses from [[PnM AC 6|pop'n music 6]]. With its small songlist of only 54 songs, it went under the radar of most pop'n music fans, and was the only game on PlayStation 2 prior to [[PnM CS 11|pop'n music 11家用版]] that was never re-released.


Ironically, the BEMANI game that got the most exposure in 2003 was the one that was ''not'' in the arcades - DanceDanceRevolution. KONAMI released a total of '''nine''' new DanceDanceRevolution titles worldwide that year. Japan itself received four games. The first was [[CS DDR Aerobics Revolution|エアロビクスレボリューション]], a fitness software-oriented game that used the DDR mat and featured a "DDR mode", with ~3 minute long songs. Japan also received home ports of [[CS DDRMAX2 JP|DDRMAX2]] and [[CS DDR EXTREME JP|EXTREME]], the latter holding a then record 111 songs, the most of ''any'' CS BEMANI game. Rounding off the year was [[CS DDR Party Collection|DanceDanceRevolution Party Collection]], a best hits game containing Dancemania licenses and KONAMI originals from [[AC DDR 1st|the first arcade game]] to [[AC DDR EXTREME|EXTREME]], along with five brand-new songs.
Ironically, the BEMANI game that got the most exposure in 2003 was the one that was ''not'' in the arcades - DanceDanceRevolution. KONAMI released a total of '''nine''' new DanceDanceRevolution titles worldwide that year. Japan itself received four games. The first was [[CS DDR Aerobics Revolution|エアロビクスレボリューション]], a fitness software-oriented game that used the DDR mat and featured a "DDR mode", with ~3 minute long songs. Japan also received home ports of [[CS DDRMAX2 JP|DDRMAX2]] and [[CS DDR EXTREME JP|EXTREME]], the latter holding a then record 111 songs, the most of ''any'' CS BEMANI game. Rounding off the year was [[CS DDR Party Collection|DanceDanceRevolution Party Collection]], a best hits game containing Dancemania licenses and KONAMI originals from [[AC DDR 1st|the first arcade game]] to [[AC DDR EXTREME|EXTREME]], along with five brand-new songs.
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PC fans got their own version of KEYBOARDMANIA this year with [[CS KBM Yamaha Edition|KEYBOARDMANIA Yamaha Edition]], which was only available bundled with a PORTATONE EZ-250i by Yamaha. Along with 20 KEYBOARDMANIA tunes, the game can play MIDI files using the KM IMPORTER.
PC fans got their own version of KEYBOARDMANIA this year with [[CS KBM Yamaha Edition|KEYBOARDMANIA Yamaha Edition]], which was only available bundled with a PORTATONE EZ-250i by Yamaha. Along with 20 KEYBOARDMANIA tunes, the game can play MIDI files using the KM IMPORTER.


And lastly, 2003 introduced to both pop'n music and later GUITARFREAKS / drummania [[ee'MALL]], an arcade game which consists of various little mini-games to play with your [[e-amusement|e-AMUSEMENT]] card. The big incentive to play the game was that it allowed one to unlock new songs and BEMANI crossovers for [[AC pnm 9|pop'n music 9]]. A sequel later that year, [[ee'MALL 2nd avenue]], allowed one to unlock songs in both [[AC pnm 10|10]] and [[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]. ee'MALL continued until 2006, when KONAMI ended the service.
And lastly, 2003 introduced to both pop'n music and later GUITARFREAKS / drummania [[ee'MALL]], an arcade game which consists of various little mini-games to play with your [[e-AMUSEMENT]] card. The big incentive to play the game was that it allowed one to unlock new songs and BEMANI crossovers for [[PnM AC 9|pop'n music 9]]. A sequel later that year, [[ee'MALL 2nd avenue]], allowed one to unlock songs in both [[PnM AC 10|10]] and [[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]. ee'MALL continued until 2006, when KONAMI ended the service.


While 2003 saw a bit of slowdown of the BEMANI scene, [[2004]] would see a slightly busier year.
While 2003 saw a bit of slowdown of the BEMANI scene, [[2004]] would see a slightly busier year.
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* January 8th: [[Hideo Suwa]]'s first album, [[Takkyuudou|卓球道]], is released.
* January 8th: [[Hideo Suwa]]'s first album, [[Takkyuudou|卓球道]], is released.
* January 22nd: [[Yuki Kume|Q-Mex]]'s first and only BEMANI album, [[THE Q-Mex Collection ~pop'n music & KEYBOARDMANIA~ "AROUND THE WORLD"|THE Q-Mex Collection 〜pop'n music & KEYBOARDMANIA〜 『AROUND THE WORLD』]], released.
* January 22nd: [[Yuki Kume|Q-Mex]]'s first and only BEMANI album, [[THE Q-Mex Collection ~pop'n music & KEYBOARDMANIA~ "AROUND THE WORLD"|THE Q-Mex Collection 〜pop'n music & KEYBOARDMANIA〜 『AROUND THE WORLD』]], released.
* Unknown date: [[Motoaki Furukawa]], after over 16 years of service, leaves KONAMI.
* Unknown date: [[古川元亮|Motoaki Furukawa]], after over 16 years of service, leaves KONAMI.


== February ==
== February ==
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* April 2nd: [[AC GF9DM8|GUITARFREAKS 9thMIX & drummania 8thMIX]] is released to Japanese arcades.
* April 2nd: [[AC GF9DM8|GUITARFREAKS 9thMIX & drummania 8thMIX]] is released to Japanese arcades.
* April 9th: ''beatmania THE BEST PROMINENT'' album released.
* April 9th: ''beatmania THE BEST PROMINENT'' album released.
* April 24th: [[CS DDRMAX2 JP|DDRMAX2 -DanceDanceRevolution 7thMIX- CS]] is released in Japan for the PlayStation 2.
* April 24th: [[CS DDRMAX2 JP|DDRMAX2 -DanceDanceRevolution 7thMIX-家用版]] is released in Japan for the PlayStation 2.


== May ==
== May ==
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== July ==
== July ==


* July 3rd: [[PnM CS 8|pop'n music 8 CS]] is released in Japan for the PlayStation 2.
* July 3rd: [[PnM CS 8|pop'n music 8家用版]] is released in Japan for the PlayStation 2.
** It is the first Japanese released console game to feature the 2003-2013 KONAMI logo.
** It is the first Japanese released console game to feature the 2003-2013 KONAMI logo.
* July 23rd: [[CS KBM Yamaha Edition|KEYBOARDMANIA Yamaha Edition]] is released for the PC.
* July 23rd: [[CS KBM Yamaha Edition|KEYBOARDMANIA Yamaha Edition]] is released for the PC.
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== August ==
== August ==


* August 6th: [[AC pnm 10|pop'n music 10]] is released to Japanese arcades.
* August 6th: [[PnM AC 10|pop'n music 10]] is released to Japanese arcades.
* August 20th: [[SASEBO BROTHERS 1st Best ~pop'n music Artist Collection~]] album released.
* August 20th: [[SASEBO BROTHERS 1st Best ~pop'n music Artist Collection~]] album released.


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* September 18th: ''beatmania IIDX 9th style Original Soundtrack'' album released. It is the final BEMANI game soundtrack album released under Konami Music Entertainment, Inc.
* September 18th: ''beatmania IIDX 9th style Original Soundtrack'' album released. It is the final BEMANI game soundtrack album released under Konami Music Entertainment, Inc.
* September 18th: [[Sanae Shintani|Sana]]'s third album, [[Sana-mode II ~pop'n music & beatmania moments~]] , is released.
* September 18th: [[新谷早苗|Sana]]'s third album, [[Sana-mode II ~pop'n music & beatmania moments~]] , is released.
* September 23rd: [[CS DDRMAX2 NA|DDRMAX2 -DanceDanceRevolution-]] is released in North America for the Sony PlayStation 2.
* September 23rd: [[CS DDRMAX2 NA|DDRMAX2 -DanceDanceRevolution-]] is released in North America for the Sony PlayStation 2.
* September 27th: KONAMI announces consideration of a home port of [[AC 7th style|beatmania IIDX 7th style]] if 10,000 questionnaires are filled out. They were by October 22nd.
* September 27th: KONAMI announces consideration of a home port of [[AC 7th style|beatmania IIDX 7th style]] if 10,000 questionnaires are filled out. They were by October 22nd.
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* November 20th: [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]] is released in North America for the Xbox, the first BEMANI game made entirely outside of Japan.
* November 20th: [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]] is released in North America for the Xbox, the first BEMANI game made entirely outside of Japan.
* November 27th: KONAMI announces pre-orders for [[CS 7th style|beatmania IIDX 7th style CS]] were open, but that 20,000 pre-orders would be required for the game to be released.
* November 27th: KONAMI announces pre-orders for [[CS 7th style|beatmania IIDX 7th style家用版]] were open, but that 20,000 pre-orders would be required for the game to be released.


== December ==
== December ==
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* December 17th: [[ee'MALL 2nd avenue]] is released to Japanese arcades.
* December 17th: [[ee'MALL 2nd avenue]] is released to Japanese arcades.
* December 17th: ''GUITARFREAKS 10thMIX & drummania 9thMIX Soundtracks'' album released.
* December 17th: ''GUITARFREAKS 10thMIX & drummania 9thMIX Soundtracks'' album released.
* December 25th: [[CS 7th style|beatmania IIDX 7th style CS]] officially announced for release the following year.
* December 25th: [[CS 7th style|beatmania IIDX 7th style家用版]] officially announced for release the following year.


== Unknown date ==
== Unknown date ==


* [[Shoichiro Hirata]] leaves KONAMI.
* [[平田祥一郎|Shoichiro Hirata]] leaves KONAMI.
* ''Extreme! Dance Live ~in velfarre~ '' was held in velfarre Roppongi to promote releases of [[CS DDR EXTREME JP|DanceDanceRevolution EXTREME CS (Japan)]] and [[CS DDR Party Collection|DanceDanceRevolution Party Collection]], featuring perfomances by [[Naoki Maeda|NAOKI]], [[Yuichi Asami|U1]], [[Takayuki Ishikawa|dj TAKA]], [[Sota Fujimori]], and more.
* ''Extreme! Dance Live ~in velfarre~ '' was held in velfarre Roppongi to promote releases of [[CS DDR EXTREME JP|DanceDanceRevolution EXTREME CS (Japan)]] and [[CS DDR Party Collection|DanceDanceRevolution Party Collection]], featuring perfomances by [[前田尚纪|NAOKI]], [[浅见佑一|U1]], [[石川贵之|dj TAKA]], [[藤森崇多|Sota Fujimori]], and more.


[[Category:History]]
[[Category:History]]

2024年11月8日 (五) 15:28的最新版本

BEMANI年表
1997 - 1998 - 1999
2000 - 2001 - 2002 - 2003 - 2004 - 2005 - 2006 - 2007 - 2008 - 2009
2010 - 2011 - 2012 - 2013 - 2014 - 2015 - 2016 - 2017 - 2018 - 2019

2020 - 2021 - 2022 - 2023 - 2024

2003

2002 saw the end of beatmania, and the hibernation of the arcade DanceDanceRevolution series for three more years in Japan. For the second year in a row, KONAMI introduced no new BEMANI series. In fact, in the entirety of 2003, only six arcade BEMANI titles came out: two GUITARFREAKS / drummania titles, one new beatmania IIDX game, and a new pop'n music arcade title. And with the exceptions of pop'n music Best Hits!, pop'n music 8家用版, and KEYBOARDMANIA Yamaha Edition, all CS BEMANI titles in 2003 were exclusively DanceDanceRevolution related.

beatmania IIDX finally got an upgrade to PC hardware with beatmania IIDX 9th style, resulting in higher resolution graphics, no more blanked out videos during gameplay, and a lot of new songs and revivals: 60 new songs and 28 revivals. Unfortunately, it came with a price; the PC hardware was unreliable. Many machines crashed when attempting to run ONE MORE EXTRA STAGE song quasar, and General Relativity had a glitch when it would used the timing windows of the previous song, resulting in no timing windows at all and causing the player to fail. KONAMI never patched 9th style during its run, but fortunately the following game fixed all these problems.

While no new CS beatmania IIDX game came out in 2003, KONAMI did announce on September 27th on making a home version of beatmania IIDX 7th style if demand allowed it. On Christmas 2003, KONAMI confirmed a home version of 7th style would be made, and it was released the following year, continuing the CS beatmania IIDX series once more until 2009.

GUITARFREAKS and drummania had the biggest amount of exposure this year of the arcade BEMANI scene with GUITARFREAKS 9thMIX & drummania 8thMIX and GUITARFREAKS 10thMIX & drummania 9thMIX. Song revivals finally became a thing, though the game still struggled with space limitations. In the latter game's case, revivals were exclusive to those who had e-AMUSEMENT access, leaving coin players unable to play the songs for a couple of years. e-AMUSEMENT was also needed to access ee'MALL as well, which will be explained more below.

pop'n music had one new arcade game and two new CS games in 2003. pop'n music 10 was the series's sole new arcade release that year, but it carried a lot of extras and surprises. With 64 new songs added to the main arcade series, 10's songlist consisted of KONAMI originals, new CS songs, and several crossovers from the ANIMELO series. But what really set 10 apart from previous entries was the "Pray to the stars" event, where fans could leave feedback for speed mods, new charts for old songs, and even suggestions for songs and collaborations between BEMANI artists. pop'n music 8家用版 was a straightforward port of the arcade game with lots of new CS songs, but two of its licenses were missing. pop'n music Best Hits! contained songs from the first six arcade/CS games, plus three new remixes, two new original songs, and a few missing licenses from pop'n music 6. With its small songlist of only 54 songs, it went under the radar of most pop'n music fans, and was the only game on PlayStation 2 prior to pop'n music 11家用版 that was never re-released.

Ironically, the BEMANI game that got the most exposure in 2003 was the one that was not in the arcades - DanceDanceRevolution. KONAMI released a total of nine new DanceDanceRevolution titles worldwide that year. Japan itself received four games. The first was エアロビクスレボリューション, a fitness software-oriented game that used the DDR mat and featured a "DDR mode", with ~3 minute long songs. Japan also received home ports of DDRMAX2 and EXTREME, the latter holding a then record 111 songs, the most of any CS BEMANI game. Rounding off the year was DanceDanceRevolution Party Collection, a best hits game containing Dancemania licenses and KONAMI originals from the first arcade game to EXTREME, along with five brand-new songs.

North America received DDRMAX2 -DanceDanceRevolution- on the PlayStation 2. While it shared a few songs and the interface from the arcade DDRMAX2, it contained many new songs and licenses, and a few returning classic Dancemania tracks. It also marked the first DanceDanceRevolution game in any region to feature the original music videos for licenses, which eliminated any on-screen dancers. DDRMAX2 also marked the return of playable dancers in the PlayStation 2 DanceDanceRevolution series.

The Xbox also received its own DanceDanceRevolution title that year - DanceDanceRevolution ULTRAMIX. It also marked with its several DDR firsts. It was the first DanceDanceRevolution game not made in Japan (it was made by KONAMI's Hawaii division), the first DDR game to support widescreen, the first in 480p, the first to have DLC song packs (and thus the first game in the series to go online), and lastly the first to allow free playing of songs without setting options. While it only contained 51 songs (4 new licenses, 4 new CS songs, and 7 new BEMANI crossovers), it also contained a few exclusives to the North American DDR series, such as the original AFTER THE GAME OF LOVE and HYPNΦTIC CRISIS, neither of which ever appeared in a North American PS2 DDR title.

Europe also received two of its own PlayStation 2 DDR titles, again under the Dancing Stage name. Unfortunately, both games together don't equal the 69 found in the U.S. DDRMAX2 game. Dancing Stage MegaMiX and Dancing Stage Fever contain only 26 and 29 songs each, are missing the Groove Radar, and the former's licenses only go to a maximum difficulty of 4 unless playing on Double. (The PlayStation port of the latter only contains 16 songs.)

PC fans got their own version of KEYBOARDMANIA this year with KEYBOARDMANIA Yamaha Edition, which was only available bundled with a PORTATONE EZ-250i by Yamaha. Along with 20 KEYBOARDMANIA tunes, the game can play MIDI files using the KM IMPORTER.

And lastly, 2003 introduced to both pop'n music and later GUITARFREAKS / drummania ee'MALL, an arcade game which consists of various little mini-games to play with your e-AMUSEMENT card. The big incentive to play the game was that it allowed one to unlock new songs and BEMANI crossovers for pop'n music 9. A sequel later that year, ee'MALL 2nd avenue, allowed one to unlock songs in both 10 and GUITARFREAKS 10thMIX & drummania 9thMIX. ee'MALL continued until 2006, when KONAMI ended the service.

While 2003 saw a bit of slowdown of the BEMANI scene, 2004 would see a slightly busier year.

January

February

  • February 5th: pop'n music 9 AC ♥ CS pop'n music 7 album released.
  • February 27th: pop'n music Best Hits! is released in Japan for the PlayStation 2.

March

April

May

June

July

August

September

  • September 18th: beatmania IIDX 9th style Original Soundtrack album released. It is the final BEMANI game soundtrack album released under Konami Music Entertainment, Inc.
  • September 18th: Sana's third album, Sana-mode II ~pop'n music & beatmania moments~ , is released.
  • September 23rd: DDRMAX2 -DanceDanceRevolution- is released in North America for the Sony PlayStation 2.
  • September 27th: KONAMI announces consideration of a home port of beatmania IIDX 7th style if 10,000 questionnaires are filled out. They were by October 22nd.

October

  • October 2nd: beatmania IIDX visual works vol.1, a collection of various beatmania IIDX videos released on a DVD, is released.
  • October 8th: GUITARFREAKS 10thMIX & drummania 9thMIX is released to Japanese arcades.
  • October 9th: DanceDanceRevolution EXTREME CS (Japan) is released in Japan for the PlayStation 2
  • October 24th: Dancing Stage Fever is released in Europe for both the Sony PlayStation and the Sony PlayStation 2.
  • October 29th: pop'n music 10 AC ♥ CS pop'n music 8 album released. It is the first release under Konami Media Entertainment, Inc., succeeding Konami Music Entertainment, Inc., which was KONAMI's music label from 1999 through 2003.

November

December

Unknown date