“AC bm THE FINAL”的版本间差异

来自BEMANICN
AC bm THE FINAL
跳到导航 跳到搜索
(文本替换 - 替换“archived”为“存档页面”)
 
(未显示同一用户的2个中间版本)
第14行: 第14行:
[[Image:BMFinalTitle.png]]
[[Image:BMFinalTitle.png]]
* Last title of the original beatmania series.
* Last title of the original beatmania series.
* beatmania THE FINAL has the biggest song list of the original beatmania series, which includes several revived songs from every beatmania arcade game (save for [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]]), a handful of BEMANI crossovers, and almost all of the [[AC bm III|beatmania III]] new songs.
* beatmania THE FINAL has the biggest song list of the original beatmania series, including several revived songs from every beatmania arcade game (save for [[AC bm DREAMS COME TRUE|DREAMS COME TRUE]]), a handful of BEMANI crossovers, and almost all of [[AC bm III|beatmania III]]'s new songs.
** beatmania III crossovers are colored green on the song wheel.
** Songs that are entirely new or debuting in THE FINAL are colored blue on the song wheel.
* Selectable color schemes were removed.
** Songs from beatmania III are colored green.
** Songs from previous AC games are colored white.
** Songs or charts that cannot be played while BATTLE is active are colored yellow, and have an accompanying warning.
* Introduces the STEALTH modifier, which causes the notes to not appear at all.
** This was the previous behavior of HIDDEN+SUDDEN, which now makes the notes briefly appear in the middle of the screen.
* All song titles are now displayed in the same font. Internally, this is done using the same unique artwork system introduced in [[AC bm CORE REMIX|CORE REMIX]].
* Most of the returning beatmania songs (and beatmania III songs) that originally had duplicate charts received brand-new ones.
* Most of the returning beatmania songs (and beatmania III songs) that originally had duplicate charts received brand-new ones.
* All song titles are now displayed in the same font. Internally, this is done using the same unique artwork system introduced in [[AC bm CORE REMIX|CORE REMIX]].
* The ability to select the menu's and gameplay UI's color scheme (frame color) was removed.
* Due to memory limitations, movies are now displayed as a little box, with generic animations from various older beatmania games used. However, a few songs have unique little clips.
** The mixes that allowed this were [[AC bm 4th|4thMIX]], [[AC bm 5th|5thMIX]], [[AC bm 6th|6thMIX]], and [[AC bm 7th|7thMIX]].
** Instead, the gameplay UI's color scheme (frame color) is based on the difficulty of the chart that is being played.
*** NORMAL: Yellow
*** HARD: Red
*** ANOTHER: Green
* Background movies are now displayed in a little box, instead of occupying most of the center of the screen.
** These mainly consist of generic animation clips, some from various older beatmania games; however, a few songs have unique clips.
** MISS animations were removed as well.
** MISS animations were removed as well.
* A judgment counter similar to that which can be enabled in EXPERT mode in [[AC bm 7th|beatmania 7thMIX]] is now always present. It can be disabled, but this only hides the judgment numbers and covers the frame of the counter with an overlay.
* In all modes except EXPERT+, the in-game frame is now similar to the default frame of EXPERT mode in [[AC bm 7th|7thMIX]], which has judgment counters and enabled modifiers displayed.
* HIDDEN+SUDDEN now makes the notes briefly appear in the middle of the screen, as opposed to not appear at all. As such, the STEALTH modifier, which retains the old HIDDEN+SUDDEN behaviour, was added.
** In addition, four different types of graphics mode combinations can be selected on the MODE SELECT screen.
*** Default: Displays judgment counters and movies.
*** SCORE ATTACK: Does not display judgment counters or movies; these are covered with overlays.
*** COUNTER ONLY: Displays judgment counters only; movies are covered with an overlay.
*** MOVIE ONLY: Displays movies only; judgment counters are covered with an overlay.


== 职员信息 ==
== 职员信息 ==
第492行: 第507行:
{{Course Song|10.|[[IMPLANTATION]]<br>(ANOTHER)}}}}
{{Course Song|10.|[[IMPLANTATION]]<br>(ANOTHER)}}}}


= Unlock Code =
= Songs With Default Scroll Speed Multipliers =
Unlike other beatmania games, the unlock code for THE FINAL must be entered by the operator, and will stay on even if the machine is powered down.
* Some songs in this game have a scroll speed multiplier applied to them by default when playing certain charts.
To enter the unlock code, enter the service menu, select the Color option, then while on the screen hold the 2P Start button and press 2-2-1-10-9-3-1-4-1-6. The service menu will now have an asterisk in the upper-left corner, and the title screen will have an alien icon in the lower-left corner. The unlock code unlocks the following things:
** In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
*ALL SONG option
** When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.
*EXPERT+ MODE
* Songs that have such charts, as well as other relevant information, are shown in the table below (for all games and applicable songs, [[Beatmania_AC_General_Info#Songs_With_Default_Scroll_Speed_Modifiers|see here]]).
*Songs:
{| class="wikitable"
**[[12.4]]
|-
**[[Miracle Moon(otsukisama ga chuukeikyoku)|Miracle Moon]]
! Song !! Display BPM !! Multiplier (N/H/A<sup>*</sup>) !! In-Game BPM (N/H/A<sup>*</sup>)
**[[CLOUDY MUSIC]]
|-
**[[RETROFUTURE]]
| [[7000 Questions]] || 112 || x1.2 / x1.2 / x1.2 || 134.4 / 134.4 / 134.4
**[[The Least 100sec|The Least 100 sec]]
|-
**[[COREDESAT]]
| [[BABY BABY GIMME YOUR LOVE 2002]] || 96 || x1 / x1.2 / x1.2 || 96 / 115.2 / 115.2
**[[IMPLANTATION]]'s ANOTHER chart
|-
*EXPERT courses:
| [[FREE KICKER]] || 130 || x1.2 / x1.2 / x1.2 || 156 / 156 / 156
**TRANCE
|-
**ETC
| [[REFERENCE]] || 140 || x1.2 / x1.2 / x1.4 || 168 / 168 / 196
**SECRET
|}
**character
<sub>* N = Normal; H = Hard; A = Another</sub>
**DRUM'N
 
**SIMON
= Codes & Unlock Information =
**Youhei
== Operator Unlock Code ==
**NAOKI
* Unlike in other beatmania games, content in THE FINAL must be unlocked via an operator unlock code.
**beatmania III
** Also unlike in other beatmania games, unlocked content will remain unlocked even if TEST MODE is entered, or if the machine is powered down.
**PINK PONG
* To enter the unlock code, follow the steps below.
# Enter TEST MODE, then select the COLOR TEST menu.
# Press and hold the 2P Start button, press 2-2-1-10-9-3-1-4-1-6, then go back to the main TEST MODE menu.
* After following the above steps, the TEST MODE menu will have an asterisk in the upper-left corner, and the title screen will have an alien icon in the lower-left corner.
* The operator unlock code unlocks the following.
** ALL MUSIC option
** Songs
*** [[12.4]]
*** [[Miracle Moon(otsukisama ga chuukeikyoku)|Miracle Moon]]
*** [[CLOUDY MUSIC]]
*** [[RETROFUTURE]]
*** [[The Least 100sec|The Least 100 sec]]
*** [[COREDESAT]]
*** [[IMPLANTATION]]'s ANOTHER chart
** EXPERT courses
*** TRANCE
*** ETC
*** SECRET
*** character
*** DRUM'N
*** SIMON
*** Youhei
*** NAOKI
*** beatmania III
*** PINK PONG
** EXPERT+ mode
 
== Select Options ==
* To select options, do so via either of the methods below.
* Available options will differ according to the method used, and whether Event Mode is enabled.
; Title Screen
* While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen, or rotate the turntable.
** Available options: BATTLE/CENTER; MIRROR/RANDOM; CENTER DOUBLE/DOUBLE; HISPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN/STEALTH; ALL MUSIC (when unlocked)
* This method is not available while Event Mode is enabled.
; Song Select Screen
* Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
** Available options: CENTER (Event Mode only); MIRROR/RANDOM; HISPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN/STEALTH
* This method is available even while Event Mode is enabled.
 
== Select Song Sort ==
* To select the song sort on the song select screen, press the START button on an active play side.
** Default: Song Name
** One: Category
** Two: Difficulty
** Three: (Return to Default)
 
== Select NORMAL/HARD/ANOTHER Difficulty Charts ==
* To change between NORMAL/HARD/ANOTHER difficulty charts on the song select screen, press 2+4 or 7+9 (both black key buttons on an active play side).
** Default: NORMAL
** One: HARD
** Two: ANOTHER
** Three: (Return to Default)
 
== Event Mode ==
;Selecting Options, Song Sort, Frame Type, and Mode During Event Mode
* When Event Mode is enabled, there are several differences in making selections, which are as follows.
** The options menu cannot be shown on the title screen, preventing selection of options from there.
** The Mode Select menus are skipped, preventing selection of game mode, frame type, and graphics mode.
** Song selection is performed with the START button(s), instead of a white key button (1/3/5 or 6/8/10).
** To make each selection, follow the procedures below on the song select screen.
* Select Options
** Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
*** Unlike in non-Event Mode, the CENTER option can be enabled from this menu.
**** To enable CENTER DOUBLE, enable the CENTER option, then select DOUBLE mode.
* Select Song Sort
** Press and hold the EFFECT button, then press either START button.
*** Default: Song Name
*** One: Category
*** Two: Difficulty
*** Three: (Return to Default)
* Select Frame Type
** Press and hold the following button(s), then select the song and mode.
*** CLASSIC: Nothing
*** SEPARATE: 1 and/or 6 (leftmost white key button on either side)
* Select Mode
** Press the following button(s).
*** 1P START: SINGLE
*** 2P START: DOUBLE
*** 1P+2P START: BATTLE
**** Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
***** However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).
 
;Show Judgment Counters and/or Movies During Gameplay
* When the machine is powered on with the Event Mode DIP switch (3-1) turned to ON, by default the game will not show judgment counters or background movies during gameplay.
** To show judgment counters and/or movies during gameplay, follow the steps below.
# Power on the machine with the Event Mode DIP switch (3-1) '''OFF''', then start the game (if already powered on, enter TEST MODE, turn the switch to '''OFF''', then exit TEST MODE).
# During the Mode Select menus, on the graphic mode menu, select the desired display option for judgment counters and background movies.
# On the song select screen, select any song.
# Fail the song, then do not continue the game.
# After the Game Over screen, but before the Demonstration sequence starts, enter TEST MODE.
# Turn the Event Mode DIP switch (3-1) to '''ON''', then exit TEST MODE.
* After following these steps, Event Mode will be enabled, and during gameplay the game will show the counter/movie display option selected in step 2.


= Related Link =
=外部链接=
* [https://web.archive.org/web/20170817125050/http://www.konami.jp:80/am/bm/final/ beatmania THE FINAL official site] (存档页面)
* [https://web.archive.org/web/20170817125050/http://www.konami.jp:80/am/bm/final/ beatmania THE FINAL official site] (失效链接)


{{stub}}
{{stub}}


[[Category:beatmania]]
[[Category:beatmania]]

2024年2月3日 (六) 18:32的最新版本

beatmania街机系列
beatmania街机系列
beatmania - 2nd - 3rd - completeMIX
4th - 5th - completeMIX 2
6th - 7th - THE FINAL
ClubMIX - CORE REMIX - DREAMS COME TRUE
beatmania III街机系列
beatmania III - APPEND CORE REMIX - APPEND 6th - APPEND 7th - THE FINAL


beatmania THE FINAL

发售信息

  • 场测日期:
    • May 17th to 22nd, 2002
    • May 24th to 29th, 2002
    • June 1st to 6th, 2002
  • 稼动日期:July 26th, 2002

概况 / 变更点

BMFinalTitle.png

  • Last title of the original beatmania series.
  • beatmania THE FINAL has the biggest song list of the original beatmania series, including several revived songs from every beatmania arcade game (save for DREAMS COME TRUE), a handful of BEMANI crossovers, and almost all of beatmania III's new songs.
    • Songs that are entirely new or debuting in THE FINAL are colored blue on the song wheel.
    • Songs from beatmania III are colored green.
    • Songs from previous AC games are colored white.
    • Songs or charts that cannot be played while BATTLE is active are colored yellow, and have an accompanying warning.
  • Introduces the STEALTH modifier, which causes the notes to not appear at all.
    • This was the previous behavior of HIDDEN+SUDDEN, which now makes the notes briefly appear in the middle of the screen.
  • All song titles are now displayed in the same font. Internally, this is done using the same unique artwork system introduced in CORE REMIX.
  • Most of the returning beatmania songs (and beatmania III songs) that originally had duplicate charts received brand-new ones.
  • The ability to select the menu's and gameplay UI's color scheme (frame color) was removed.
    • The mixes that allowed this were 4thMIX, 5thMIX, 6thMIX, and 7thMIX.
    • Instead, the gameplay UI's color scheme (frame color) is based on the difficulty of the chart that is being played.
      • NORMAL: Yellow
      • HARD: Red
      • ANOTHER: Green
  • Background movies are now displayed in a little box, instead of occupying most of the center of the screen.
    • These mainly consist of generic animation clips, some from various older beatmania games; however, a few songs have unique clips.
    • MISS animations were removed as well.
  • In all modes except EXPERT+, the in-game frame is now similar to the default frame of EXPERT mode in 7thMIX, which has judgment counters and enabled modifiers displayed.
    • In addition, four different types of graphics mode combinations can be selected on the MODE SELECT screen.
      • Default: Displays judgment counters and movies.
      • SCORE ATTACK: Does not display judgment counters or movies; these are covered with overlays.
      • COUNTER ONLY: Displays judgment counters only; movies are covered with an overlay.
      • MOVIE ONLY: Displays movies only; judgment counters are covered with an overlay.

职员信息

曲目列表

新曲

曲风 曲名 作者名义 BPM SP难度 DP难度
NORMAL HARD ANOTHER NORMAL HARD ANOTHER
KONAMI originals
TECHNO 2.14.13 dj nagureo 130 5 6 - 5 6 -
2STEP birdman NM feat. TIME 130 3 5 6 3 5 6
J-R&B calling for destiny NM feat. NAPPO 102 3 6 - 3 6 -
CYBER PUNK CAT MAN CALF 110 2 7 8 4 7 7
EPILOGUE fellows dj taka feat. sana 135 4 6 - 4 7 -
BREAKBEATS TRANCE FIRE WIRE PINK PONG 137 4 5 7 4 7 8
HIPHOP HIT'N'SLAP ASLETICS 103 2 6 7 2 6 7
HAPPY HARDCORE LOVE D RIVE D-crew 190 5 7 8 5 7 7
NU JAZZ NURUHACHI ASLETICS 128 3 5 7 2 5 7
BROKEN AMBIENCE one seek positive MA feat. akino 145 4 5 - 4 5 -
PSYCHEDELIC perfect sunrise MIRAK feat. Brian Smith 124 5 5 6 5 5 8
TRANCE PURE DREAM PINK PONG 142 4 6 8 4 6 7
DISCO TRANCE RE-ROOTS NAPAKICK 130 3 6 8 2 6 8
DUB POP SAVIOR reo nagumo feat. Lala Moore 90 3 5 - 3 4 -
DRUM'N'BASS SHOX RAM 175 4 7 9 3 7 9
EURO GROOVE SYNTH 1997 e.o.s 130 3 5 - 4 4 -
RADA TECHNO taulanaewn mur.mur.kurotoh 147 6 8 - 5 8 -
TECHNO ULTRA RAM 130 4 5 7 3 6 8
EXPERIMENTAL 赤カーテン mur.mur.kurotoh 215 3 4 - 3 4 -
BROKEN BEATS 蝶の羽 SLAKE feat. ANCTEA 135 3 6 7 1 6 6
CS Songs
UK GARAGE Ain't It Good
来自 beatmania APPEND YebisuMIX
Tomoki Hirata 134 2 - - 2 - -
UK GARAGE BODY
来自 beatmania APPEND YebisuMIX
Tomoki Hirata 134 1 - - 2 - -
KONAMIX MGS2 mission R
来自 beatmania 6thMIX + CORE REMIX
L.E.D. (Original by NORIHIKO HIBINO) 150 4 6 6 4 6 7
BEMANI crossovers
beatmania IIDX
DANCE POP Dr.LOVE
来自 beatmania IIDX
baby weapon feat. Asuka.M 123 2 3 - 3 3 -
BIG BEAT GAMBOL
来自 beatmania IIDX
SLAKE 102 3 4 - 4 5 -
DRUM'N'BASS gentle stress
来自 beatmania IIDX substream
DJ Swan 175 4 6 6 4 6 7
TRANCE TECHNO special energy
来自 beatmania IIDX
DJ FX 140 4 5 6 2 8 7
beatmania III
DRUM'N'BASS All is vanity good-cool 157 3 5 6 4 5 7
RAVE ASK RAM 152 5 5 6 4 5 6
HIPHOP BADBOY FLYGIRL U.M.E.D.Y 105 4 6 - 5 6 -
TRANCE EAST MEETS WEST RAM 155 3 5 6 4 5 6
HOUSE feeling of love youhei shimizu 136 3 5 - 4 7 -
WARP HOUSE Jam & Marmalade FinalOffset 145 5 6 8 5 7 8
JAZZ HIPHOP Keep On Liftin' dj nagureo 100 3 4 5 2 3 5
HOUSE Live together good-cool 125 3 5 - 6 8 -
JAZZ HOUSE mnemoniq youhei shimizu 111 3 5 - 6 7 -
EUROBEAT Overwhelming good-cool 122 3 5 - 3 7 -
SPIRITUAL qingdao DJ nagureo 130 3 4 6 2 5 6
HIPHOP Rest my mind dj nagureo feat. Doublecheese 94 3 4 - 3 3 -
J-POP Shake it down good-cool 125 4 5 - 5 7 -
GARAGE HOUSE Stay with me DJ nagureo feat. Robbie Danzie 126 4 5 6 4 5 6
EUROBEAT Twin bee ~Generation X~ FinalOffset 168-177 5 6 7 6 7 9
DanceDanceRevolution
EURO GROOVE BRILLIANT 2U
来自 DanceDanceRevolution 2ndMIX
NAOKI 150 5 5 6 4 5 5
CANDY POP CANDY☆
来自 DDRMAX
Luv UNLIMITED 192 4 5 8 4 7 8
Dance Maniax
LATIN POP BAILA! BAILA!
来自 Dance Maniax
DANDY MINEIRO 130 2 5 6 3 4 5
HYPER EUROBEAT KISS KISS KISS
来自 Dance Maniax 2ndMIX
NAOKI feat. SHANTI 150 4 5 - 4 5 -
PSYCHEDELIC Quickening
来自 Dance Maniax 2ndMIX
dj TAKA 150 6 7 8 5 6 9
GuitarFreaks & DrumMania
GUITAR PUNK Happy Man
来自 GUITARFREAKS
Mutsuhiko Izumi 180 4 7 8 4 7 8
GOA TRANCE IMPLANTATION
来自 drummania 2ndMIX
TOMOSUKE 145 4 7 9 6 7 9
HARD COUNTRY Jet World
来自 drummania / GUITARFREAKS 2ndMIX
Mutsuhiko Izumi 276 4 6 9 2 7 9
MIXTURE VOIDDD
来自 GUITARFREAKS 5thMIX & drummania 4thMIX
Des-ROW feat. Kevin Vecchione 136 6 7 - 4 7 -
MAMBO A GO GO
DISCO DANCE THE NIGHT AWAY
来自 MAMBO A GO GO
KAZ SENOO feat. MANNY MENDEZ 125 3 6 6 4 5 5
GAMELAN TRANCE GAMELAN DE COUPLE
来自 MAMBO A GO GO
TOMOSUKE 138 6 7 9 7 8 9
BOSSA LOUNGE LA BRISE D'ETE
来自 MAMBO A GO GO
Orange Lounge 100 5 6 - 5 6 -
pop'n music
PERCUSSIVE 西新宿清掃曲
来自 pop'n music 5
サイモンマン 140-280 2 6 9 1 5 9
HIP-ROCK 大见解
来自 pop'n music 6
Des-ROW 143-172 6 7 8 6 8 8
Hidden Songs
TEKNO 12.4
来自 beatmania III
RAM 152 5 6 8 5 6 9
DRUM'N'BASS CLOUDY MUSIC
来自 beatmania IIDX 7th style
SLAKE 190 5 6 - 5 7 -
MIXTURAL COREDESAT Des-ROW 158-165 5 6 - 6 7 -
J-GARAGE POP Miracle Moon
来自 beatmania APPEND GOTTAMIX
Togo Project featuring Sana 128 4 - - 3 - -
BREAKBEATS RETROFUTURE DJ SIMON 100 5 6 - 6 8 -
PROGRESSIVE The Least 100 sec
来自 GUITARFREAKS 5thMIX & drummania 4thMIX
Sasaki Hirofumi 200-263 4 7 - 4 7 -


新谱面

The following songs from previous releases have received new charts in beatmania THE FINAL:

曲名 初出 SP难度 DP难度
NORMAL HARD ANOTHER NORMAL HARD ANOTHER
20,november (radio mix) beatmania - - - 4 - -
20,november (single mix) beatmania 4 - - - - -
Acid Bomb beatmania 2ndMIX 3 - - 4 - -
e-motion (2nd MIX) beatmania 2ndMIX 4 - - 4 - -
OVERDOSER (Driving Dub mix) beatmania 2ndMIX 3 - - 6 - -
Salamander Beat Crush mix beatmania 2ndMIX 3 - - 3 - -
area code beatmania 3rdMIX 2 - - 2 - -
Believe again (HYPER MEGA MIX) beatmania 3rdMIX 2 - - 3 - -
life goes on beatmania 3rdMIX - - - 1 - -
METALGEAR SOLID ~Main Theme~ beatmania 3rdMIX 3 - - 1 - -
s.d.z beatmania 3rdMIX - - - 2 - -
super highway beatmania 3rdMIX 5 - - 5 - -
wild I/O beatmania 3rdMIX - - - 2 - -
quick master (reform version) beatmania completeMIX 3 - - 3 - -
CHAIN beatmania 4thMIX -the beat goes on- - - - 2 - -
deep in you beatmania 4thMIX -the beat goes on- 4 - - 5 - -
Drunk Monky beatmania 4thMIX -the beat goes on- 5 - - 5 - -
GENOM SCREAMS beatmania 4thMIX -the beat goes on- 6 - - 6 - -
LOGICAL DASH beatmania 4thMIX -the beat goes on- 5 - - 5 - 6
PARANOiA MAX ~DIRTY MIX~ beatmania 4thMIX -the beat goes on- 2 - - 2 - -
peace-out beatmania 4thMIX -the beat goes on- 4 - - 4 - -
RUGGED ASH beatmania 4thMIX -the beat goes on- - - - 2 - -
SODA beatmania 4thMIX -the beat goes on- - - - 2 - -
22DUNK beatmania 5thMIX -Time to get down- - - - 4 - -
come and get it beatmania 5thMIX -Time to get down- - - - 2 - -
CRYMSON beatmania 5thMIX -Time to get down- - - - 5 - -
CYCLE beatmania 5thMIX -Time to get down- - - - - 5 -
HELL SCAPER beatmania 5thMIX -Time to get down- 6 - - 5 - -
HIGHER beatmania 5thMIX -Time to get down- - - - - - 4
LINN1999 beatmania 5thMIX -Time to get down- - - - 4 - -
Manmachine plays jazz beatmania 5thMIX -Time to get down- 5 - - 6 - -
R3 beatmania 5thMIX -Time to get down- - - - 4 - -
THRASH TRAXX beatmania 5thMIX -Time to get down- - - - 4 - -
321 STARS beatmania completeMIX 2 - - - 4 - -
MOMENT beatmania completeMIX 2 - - - 3 - -
Nofia beatmania completeMIX 2 - - - 3 - -
SPARKER beatmania completeMIX 2 - - - 3 - -
THE FALL beatmania completeMIX 2 - - - 4 - -
Turning the motor over beatmania completeMIX 2 - - - 3 - -
12.4 beatmania III - - - - - 9
All is vanity beatmania III - 5 - - 5 -
ASK beatmania III - - - 4 - 6
EAST MEETS WEST beatmania III - - - 4 - 6
Jam & Marmalade beatmania III - - 8 5 - 8
Keep On Liftin' beatmania III - - - 2 3 -
qingdao beatmania III - - - 2 - 6
Rest my mind beatmania III - - - 3 - -
Stay with me beatmania III - - - 4 5 -
Twin bee ~Generation X~ beatmania III 5 - - - 7 -


难度变更

This section is under construction.

The following songs have received difficulty changes since their last appearances:

曲名 初出 SP难度 DP难度
NORMAL HARD ANOTHER NORMAL HARD ANOTHER
greed eater beatmania - - - 2→1 - -
LOVE SO GROOVY (12inch version) beatmania - - - 3→4 - 4→5
Acid Bomb beatmania 2ndMIX - - - - 5→7 -
OVERDOSER (Driving Dub Mix) beatmania 2ndMIX - - - - - 5→7
tokai beatmania 2ndMIX 4→3 - - - 4→6 6→7
MGS2 mission R beatmania 6thMIX + CORE REMIX - 5→6 - - - -


削除曲列表

The following songs from previous beatmania releases have been removed from beatmania THE FINAL.

Song Title Artist Game
A break on the edge KEN Takizawa(feat. Round Faith) beatmania 6thMIX
BATTERY BOOM Huckleberry Finn & Sound Solution beatmania 6thMIX
Drumfunk PARADOX beatmania 6thMIX
FIRE PINK PONG beatmania 6thMIX
FUNKY MODELLING (EDIT) SPARKER beatmania 6thMIX
HOW LONG? B.CHOYEK beatmania 6thMIX
LAUGHIN SLAKE beatmania 6thMIX
Lying on the bench positive MA beatmania 6thMIX
NEW WORLD KLUTE beatmania 6thMIX
RECALL RAM beatmania 6thMIX
Smack up KEN Takizawa beatmania 6thMIX
SUPERSONIQ FLIGHT B.CHOYEK beatmania 6thMIX
UZIEL murumuru-kurotou beatmania 6thMIX
WHO GOTTA FUNK? ASLETICS beatmania 6thMIX
COME ON EVERYBODY YOU THE ROCK★ beatmania 7thMIX
CUT'N'SLICED DJ YUTAKA feat. DJ AK beatmania 7thMIX
GOOD FRIDAY DJ YUTAKA feat. MC KRUSH beatmania 7thMIX
LAUGA murumuru-kurotou beatmania 7thMIX
PANATIUM RAGULIRA beatmania 7thMIX
SPACE TRIBE NAPAKICK beatmania 7thMIX

EXPERT Courses

No. 曲目
THE FINAL
1. SAVIOR
2. fellows
3. mnemoniq
4. RETROFUTURE
5. one seek
No. 曲目
VOCAL
1. calling for destiny
2. DANCE THE NIGHT AWAY
3. BAILA! BAILA!
4. perfect sunrise
5. KISS KISS KISS
No. 曲目
MIXTURE
1. Dr.LOVE
2. BRILLIANT 2U
3. LA BRISE D'ETE
4. Jet World
5. 大见解
No. 曲目
RHYTHMIC
1. NURUHACHI
2. MGS2 mission R
3. SHOX
4. LOVE D RIVE
5. CAT MAN
No. 曲目
MELODIC
1. SYNTH 1997
2. birdman
3. gentle stress
4. Happy Man
5. CANDY☆
No. 曲目
TECHNO
1. ULTRA
2. special energy
3. Quickening
4. taulanaewn
5. 2.14.13
No. 曲目
TRANCE
1. FIRE WIRE
2. PURE DREAM
3. RE-ROOTS
4. IMPLANTATION
5. GAMELAN DE COUPLE
No. 曲目
ETC
1. 赤カーテン
2. 蝶の羽
3. HIT'N'SLAP
4. 西新宿清掃曲
5. VOIDDD
No. 曲目
SECRET
1. Miracle Moon
2. CLOUDY MUSIC
3. RETROFUTURE
4. The Least 100 sec
5. COREDESAT
No. 曲目
FIRST
1. u gotta groove
2. jam jam reggae
3. OVERDOSER (romo mix) /
OVERDOSER (ambient mix)
4. 2 gorgeous 4U /
greed eater
5. LOVE SO GROOVY /
LOVE SO GROOVY (12inch version)
6. 20,november (single mix) /
20,november (radio edit)
7. e-motion
No. 曲目
From NYC
1. life goes on
2. OVERDOSER (Driving Dub mix)
3. Salamander Beat Crush mix
4. Attack the Music
5. Deep Clear Eyes
No. 曲目
PLATINUM
1. GENOM SCREAMS
2. e-motion ~ROMANTIC STYLE~
3. 321 STARS
4. 20,november (single mix) / 20,november (radio edit)
5. super highway
No. 曲目
GOLD
1. feeling of love
2. GUILTY
3. quick master (reform version)
4. DENIM
5. Deep Clear Eyes
No. 曲目
ALL 130
1. ULTRA
2. BAILA! BAILA!
3. love's theme of beatmania
4. FREE KICKER
5. 20,november (single mix) / 20,november (radio edit)
No. 曲目
character
1. Overwhelming
2. Attack the music
3. Miracle Moon
4. GAMELAN DE COUPLE
5. GAMBOL
No. 曲目
KONAMIX
1. Salamander Beat Crush mix
2. METALGEAR SOLID ~Main Theme~
3. Salamander Beat Crush mix ~CRASH MIX~
4. MGS2 mission R
5. Twin bee ~Generation X~
No. 曲目
HAPPY
1. CANDY☆
2. LOGICAL DASH
3. LOVE D RIVE
4. Quickening
5. 321 STARS
No. 曲目
DRUM'N'
1. gentle stress
2. Resolve
3. All is vanity
4. CLOUDY MUSIC
5. super highway
No. 曲目
HIPHOP
1. u gotta groove
2. Rest my mind
3. Nofia
4. Badboy flygirl
5. 7000 Questions
No. 曲目
JAZZ
1. RUGGED ASH
2. NURUHACHI
3. Keep On Liftin'
4. Feel The Light
5. Manmachine plays jazz
No. 曲目
渡边宏
1. special energy
2. OVERDOSER (Driving Dub mix)
3. Acid Bomb
4. Attack the music
5. Deep Clear Eyes
No. 曲目
SIMON
1. air
2. DISCO DANCING
3. 321 STARS
4. 西新宿清掃曲
5. RETROFUTURE
No. 曲目
Youhei
1. KOUYOU
2. asian 573
3. quick master (reform version)
4. feeling of love
5. mnemoniq
No. 曲目
RAM
1. CHAIN
2. ULTRA
3. SHOX
4. something special
5. CRYMSON
No. 曲目
SLAKE
1. CYCLE
2. DENIM
3. WATERING
4. WHAT'S NEXT?
5. 蝶の羽
No. 曲目
Osamu
1. SURGE LINE
2. HEALEN
3. BE LOVIN
4. Disabled the FLAW
5. LOVE D RIVE
No. 曲目
nagureo
1. Do you love me?
2. MOMENT
3. LINN1999
4. 20,november (single mix) / 20,november (radio edit)
5. SAVIOR
No. 曲目
HIRO
1. OVERDOSER (romo mix) / OVERDOSER (ambient mix)
2. LOVE SO GROOVY / LOVE SO GROOVY (12inch version)
3. Prince On A Star
4. SKA a go go
5. perfect sunrise
No. 曲目
NAOKI
1. calling for destiny
2. birdman
3. BRILLIANT 2U
4. CANDY☆
5. KISS KISS KISS
No. 曲目
beatmania III
1. Live together
2. EAST MEETS WEST
3. Stay with me
4. Jam & Marmalade
5. feeling of love
No. 曲目
PINK PONG
1. PINK DREAM
2. LIQUID RAIN
3. PEACE DREAM
4. FIRE WIRE
5. PURE DREAM
No. 曲目
ASLETICS
1. HIT'N'SLAP
2. DISCO DOG
3. MY DJ
4. NURUHACHI
5. rock the beatz

EXPERT+

No. 曲目
EXPERT+ MODE
1. SHOX
(ANOTHER)
2. BE LOVIN
(ANOTHER)
3. JET WORLD
(ANOTHER)
4. GENOM SCREAMS
(ANOTHER)
5. 西新宿清掃曲
(ANOTHER)
6. GUILTY
(ANOTHER)
7. 321 STARS
(ANOTHER)
8. Gamelan de Couple
(ANOTHER)
9. DRUNK MONKY
(ANOTHER)
10. IMPLANTATION
(ANOTHER)


Songs With Default Scroll Speed Multipliers

  • Some songs in this game have a scroll speed multiplier applied to them by default when playing certain charts.
    • In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
    • When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.
  • Songs that have such charts, as well as other relevant information, are shown in the table below (for all games and applicable songs, see here).
Song Display BPM Multiplier (N/H/A*) In-Game BPM (N/H/A*)
7000 Questions 112 x1.2 / x1.2 / x1.2 134.4 / 134.4 / 134.4
BABY BABY GIMME YOUR LOVE 2002 96 x1 / x1.2 / x1.2 96 / 115.2 / 115.2
FREE KICKER 130 x1.2 / x1.2 / x1.2 156 / 156 / 156
REFERENCE 140 x1.2 / x1.2 / x1.4 168 / 168 / 196

* N = Normal; H = Hard; A = Another

Codes & Unlock Information

Operator Unlock Code

  • Unlike in other beatmania games, content in THE FINAL must be unlocked via an operator unlock code.
    • Also unlike in other beatmania games, unlocked content will remain unlocked even if TEST MODE is entered, or if the machine is powered down.
  • To enter the unlock code, follow the steps below.
  1. Enter TEST MODE, then select the COLOR TEST menu.
  2. Press and hold the 2P Start button, press 2-2-1-10-9-3-1-4-1-6, then go back to the main TEST MODE menu.
  • After following the above steps, the TEST MODE menu will have an asterisk in the upper-left corner, and the title screen will have an alien icon in the lower-left corner.
  • The operator unlock code unlocks the following.

Select Options

  • To select options, do so via either of the methods below.
  • Available options will differ according to the method used, and whether Event Mode is enabled.
Title Screen
  • While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen, or rotate the turntable.
    • Available options: BATTLE/CENTER; MIRROR/RANDOM; CENTER DOUBLE/DOUBLE; HISPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN/STEALTH; ALL MUSIC (when unlocked)
  • This method is not available while Event Mode is enabled.
Song Select Screen
  • Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
    • Available options: CENTER (Event Mode only); MIRROR/RANDOM; HISPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN/STEALTH
  • This method is available even while Event Mode is enabled.

Select Song Sort

  • To select the song sort on the song select screen, press the START button on an active play side.
    • Default: Song Name
    • One: Category
    • Two: Difficulty
    • Three: (Return to Default)

Select NORMAL/HARD/ANOTHER Difficulty Charts

  • To change between NORMAL/HARD/ANOTHER difficulty charts on the song select screen, press 2+4 or 7+9 (both black key buttons on an active play side).
    • Default: NORMAL
    • One: HARD
    • Two: ANOTHER
    • Three: (Return to Default)

Event Mode

Selecting Options, Song Sort, Frame Type, and Mode During Event Mode
  • When Event Mode is enabled, there are several differences in making selections, which are as follows.
    • The options menu cannot be shown on the title screen, preventing selection of options from there.
    • The Mode Select menus are skipped, preventing selection of game mode, frame type, and graphics mode.
    • Song selection is performed with the START button(s), instead of a white key button (1/3/5 or 6/8/10).
    • To make each selection, follow the procedures below on the song select screen.
  • Select Options
    • Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
      • Unlike in non-Event Mode, the CENTER option can be enabled from this menu.
        • To enable CENTER DOUBLE, enable the CENTER option, then select DOUBLE mode.
  • Select Song Sort
    • Press and hold the EFFECT button, then press either START button.
      • Default: Song Name
      • One: Category
      • Two: Difficulty
      • Three: (Return to Default)
  • Select Frame Type
    • Press and hold the following button(s), then select the song and mode.
      • CLASSIC: Nothing
      • SEPARATE: 1 and/or 6 (leftmost white key button on either side)
  • Select Mode
    • Press the following button(s).
      • 1P START: SINGLE
      • 2P START: DOUBLE
      • 1P+2P START: BATTLE
        • Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
          • However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).
Show Judgment Counters and/or Movies During Gameplay
  • When the machine is powered on with the Event Mode DIP switch (3-1) turned to ON, by default the game will not show judgment counters or background movies during gameplay.
    • To show judgment counters and/or movies during gameplay, follow the steps below.
  1. Power on the machine with the Event Mode DIP switch (3-1) OFF, then start the game (if already powered on, enter TEST MODE, turn the switch to OFF, then exit TEST MODE).
  2. During the Mode Select menus, on the graphic mode menu, select the desired display option for judgment counters and background movies.
  3. On the song select screen, select any song.
  4. Fail the song, then do not continue the game.
  5. After the Game Over screen, but before the Demonstration sequence starts, enter TEST MODE.
  6. Turn the Event Mode DIP switch (3-1) to ON, then exit TEST MODE.
  • After following these steps, Event Mode will be enabled, and during gameplay the game will show the counter/movie display option selected in step 2.

外部链接

本页的内容尚不完善,您可以帮助BEMANICN扩充内容和/或者订正其错误以完善此页面。